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1. So you want Dust to have a player based industry.... - in Feedback/Requests [original thread]
They're obviously thinking of them as two games on two servers. I've been trying to get more low risk conntections (like fixing Local Chat) between the games for six months now with no luck. The problem with industry and cross-game economics is t...
- by Klivve Cussler - at 2014.04.11 19:01:00
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2. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
After reading all this, I'm thinking that three hotfixes, implemented together, might do the trick. Obviously, I'd love to see industry replace passive ISK generation, but that is definitely not a hotfix: 1. No clonepacks for corporations that ho...
- by Klivve Cussler - at 2014.04.11 16:52:00
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3. 1st person view instead 3rd person view for Vehicles. - in Feedback/Requests [original thread]
Cockpit view is already in place. I think it's the left stick button?
- by Klivve Cussler - at 2014.04.10 17:03:00
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4. Vegetation Speciation: procedural generation of alien plants - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Procedural generation can be horrible if done incorrectly. It's usually better, aesthetically and functionally, to create assets on your own rather than have them be procedurally generated. The only reason you should use p...
- by Klivve Cussler - at 2014.04.10 17:02:00
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5. Why don't quick-matches display District #? - in Feedback/Requests [original thread]
Bump. Are quickmatches actually occuring in the Eve Universe? Is there no more than one match per district happening at once?
- by Klivve Cussler - at 2014.04.08 20:46:00
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6. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Water. All terrestrial planets have it, to some degree. There could be a water extraction outpost that mines it. It's a component of coolant, which fuels POSes. Each district could produce a different amount using the resource distribution mappi...
- by Klivve Cussler - at 2014.04.08 04:24:00
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7. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Draco Cerberus wrote: The problem with PC battles is that there is absolutely ZERO benefit for Eve players to be part of PC other than helping the corp. Take the districts and make them valuable, add Eve to Dust and vice versa transfers availab...
- by Klivve Cussler - at 2014.04.07 19:35:00
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8. Why don't quick-matches display District #? - in Feedback/Requests [original thread]
FW and PC matches list a planet and a district, but quick-matches only display a planet. Why is this? All the districts are populated in Tranquility, and you can fly to them (well over them) in Eve. It seems like a silly thing, since knowing the...
- by Klivve Cussler - at 2014.04.07 18:52:00
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9. If BPO's are gonna make such an imbalance in the market... - in Feedback/Requests [original thread]
Just be glad we don't have to buy ammo...
- by Klivve Cussler - at 2014.04.07 17:34:00
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10. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
I have only participated in a few matches of PC, but I thought that allowing a corp that holds a district to attack via clone packs kind of broke the system right off the bat. You could see the game theory behind the PC battle system - it had a ki...
- by Klivve Cussler - at 2014.04.07 16:26:00
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11. Eve and Dust: The missing Link - in Feedback/Requests [original thread]
Bump. Dev Comment?
- by Klivve Cussler - at 2014.04.05 20:01:00
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12. Put damage type and bonus/resistance info in your game - in Feedback/Requests [original thread]
I think that, long term, the weapons should use the damage types from Eve: EM, Thermal, Explosive, Kinetic. Without modification, Shields are strong against Explosive and Kinetic, while Armour is strong against EM and Thermal. In Eve, you can hard...
- by Klivve Cussler - at 2014.04.05 05:41:00
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13. PVE Chant. - in Feedback/Requests [original thread]
Mining! Err... I mean PVE!
- by Klivve Cussler - at 2014.04.04 20:35:00
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14. What in-game asset do we want next? - in Feedback/Requests [original thread]
Based on the last few builds, it seems that the focus is to round out the racial options for all of the inventory assets. Assuming that CPP plans on continuing this (as opposed to -or in addition to- new maps, game times, more Eve integration, pla...
- by Klivve Cussler - at 2014.04.04 20:34:00
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15. Player Market - Financial Markets - in Feedback/Requests [original thread]
Hansei Kaizen wrote: Klivve Cussler wrote: Of course, it might be wise to learn the story of the 1st Eve Bank. It's a wonderful tale of the perils of a complete lack of regulation. Sounds interesting. Can you share a link? Here you go...
- by Klivve Cussler - at 2014.04.04 17:32:00
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16. Eve and Dust: The missing Link - in Feedback/Requests [original thread]
I'd personally love to see some more work done in ambulation/incarna/whatever. I put a post together a while ago suggesting CCP port the warbarge ready-room to Eve to use as a Fleet Ready-room. That said, we need to walk before we can...er...walk...
- by Klivve Cussler - at 2014.04.04 17:28:00
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17. Eve and Dust: The missing Link - in Feedback/Requests [original thread]
It'd be a quick match. No way to know where they'll pop up next. It would be hard to organize Eve pilots in advance.
- by Klivve Cussler - at 2014.04.03 05:23:00
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18. Player Market - Financial Markets - in Feedback/Requests [original thread]
I think one of the most interesting issues with the economy is that Dust Isk is not equivalent to Eve Isk. I read elsewhere that it's trading at 10 to 1 (10 eve isk is worth 1 Dust Isk). At present, there's only one exchange service, so there's no...
- by Klivve Cussler - at 2014.04.03 05:16:00
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19. Eve and Dust: The missing Link - in Feedback/Requests [original thread]
I'm curious as to why orbital strikes in quick matches would be a bad idea? Is it a balance issue? If orbitals are much more powerful than warbarge, have them cost more WP.
- by Klivve Cussler - at 2014.03.30 01:53:00
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20. Eve and Dust: The missing Link - in Feedback/Requests [original thread]
There are system-wide broadcasts of Dust quick battles in Eve? For the hi-sec battles? How to I find that on the overview?
- by Klivve Cussler - at 2014.03.29 17:09:00
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